GITA 1

C#

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GITA 1 Portfolio



Goodbye Program

September 14th 2018

This project shows how to say goodbye in 4 languages as well as English.



Help Page

September 20th 2018

This project displays a help page for the logo created at the beginning of the year.



Mailing Label

September 26th 2018

This project creates a mailing label with the user's input.



Car Rental

October 4th 2018

This project applies the user's information to a car rental service. It calculates cars used, total sales, and average sale.



BMI Calculator

October 8th 2018

Calculate the user's BMI using the height and weight that is inputted. Also shows the average BMI as well as the number of people tested.



Car Rental 2

October 15th 2018

Am updated version of the Car Rental that allows the user to select from 3 different cars, each with different rates, and select add-ons that cost extra money per day.



Test Scores Program

October 17th 2018

Determine the letter grade of 2 given test scores, find the average score of both tests, and determine which test the user did better on.



Dice Game

October 25th 2018

Roll 2 dice and record the number of times each sum was rolled as well as the percentage each sum was rolled.



Craps Game

November 6th 2018

This program allows you to play a basic game of craps.



Slot Machine

November 13th 2018

This program allows you to play a slot machine. Make a bet between $1-$5, and if you roll 3 in a row, you win the jackpot.



T-Shirt Sales App

December 4th 2018

This project calculates the cost of buying multiple items and displays the manager's store totals.



Pinstripe Bowl

December 20th 2018

This program shows the previous bowl game records of 2 teams, information about their given schools, and their 2018 schedule. It also shows my prediction about the outcome of the game.



Fish Tank

January 16th 2019

This program randomly moves a fish left and right between 8 picture boxes. Speed is modifiable via 2 buttons on the right side of the form. Bumps left, bumps right, and times moved are all displayed in labels.



Fish Tank 2

February 1st 2019

This program randomly moves a fish left, right, up, and down between 3 rows of 8 picture boxes. Speed is modifiable via 2 buttons on the right side of the form. Bumps left, bumps right, bumps top, and bumps bottom as well as times moved aew all displlayed in labels. The amount of times the predator eats the fish is also displayed in a label.



n!

February 7th 2019

This program displays sequence, factorial, odd, even, and fibonacci set of numbers up to the users's input range.



Tic-Tac-Toe

February 15th 2019

This program allows 2 people to play a game of tic-tac-toe. Each player takes turns placing their markers in picture boxes, and the first to get 3 in a row wins.



Basic AI

March 8th 2019

This program, using basic AI, makes the invader track and try to catch the hero. The hero can shoot bullets to defeat the invader, but if the invader stays on the hero for long enough, the hero's health will deplete to 0. If the hero defeats the invader, you win, but if the invader defeats the hero, you lose.



Star Field

March 11th 2019

This program simulates a ship speeding through stars in outer space.



Mini Space Invaders

March 21st 2019

This program allows you to play a basic game of space invaders. Destroy all the invaders to win, but don't let them reach the base!



Dungeon Shuffle

June 6th 2019

This is my final project for GITA 1. I chose to create an original game called Dungeon Shuffle. To put it simple, the player must move either left, right, up, or down in order to avoid fireballs continuously being launched at them from all directions.